Tech+Effectiveness

//Welcome to **West Chester's Technology Effectiveness** page! This page contains annotated bibliographies, full research papers, and references/links to educational technology resources that you can use to integrate technology into your classroom. ENJOY!// toc

=Annotated Bibliographies=

Technology Combined with Good Teaching Leads to Sucess By Heather Wolpert-Gawro [] Very useful website/article I found online. It was very straight forward and clear on research and findings of the technology guru Michael Markano.

**Demski, Jennifer (April, 2009). //“Facebook Training Wheels.”// __T.H.E. Journal.__ 24-28.** Demski profiles Director of Instructional Technology and Data Management for the Ramapo Central School District, James Yap, and his introduction of Saywire to the school district. Saywire is a scaled-down, localized, more secure social networking site, used by schools to introduce and teach students the proper way to use a Web 2.0 program. Yap talks about the advancement in creativity that using the program has instilled in the students, as well as advantages to introducing social networks to students at an elementary level. Haverback is a elementary education teacher at Towson University who discovered her students created the “Ladies of 324 Reading Methods Group” on Facebook to assist them with the class. She discusses her interaction with the students in the group and advocates that social networking can be used to promote student reading when used the right way. Stewart discusses the use of Facebook by a high school librarian to conduct a reading group of six students. She shows how the librarian has created a virtual cooperative learning group that not only advances the students knowledge of the literature, but also uses cooperative learning design theory, among others to improve the students learning via social interaction.
 * Haverback, Heather Rodgers (October, 2009). //“Facebook: Uncharted Territory in a Reading Education Classroom.”// __Reading Today.__ 34.**
 * Stewart, Paulette (March/April, 2009). “//Facebook and Virtual Literature Circle Partnership in Building a Community of Readers.”// __Knowledge Quest.__ 28-33.**

pp. 14-15.**
 * Ash, Katie (2009, Winter) Learning on the Ride: Aspirnaut Initiative captures national attention. Education Week: Digital Directions,

This article examines the newly established program, Aspirnaut Initiatives, based in rural Arkansas and the impact it has had on students with extended school bus rides. The program and others like it have begun expanding throughout the country. I think this program has great potential to help students learn more in school and real life experiences.

Vol 55, No. 8, pp. 22-24.**
 * Crewdson, Ann (2009, August) The 7th Early Literacy Skill: In pursuit of gaming knowledge in the electronic age. School Library Journal,

This article looks at video games for early childhood learners of reading, writing, and listening. The author thinks more games should be available to parents looking for other ways to improve their children's literacy skills. I think that too much emphasis is being put on video games in schools and wonder what happened to teachers teaching their students.


 * O'Hanlon, Charlene (2007, April) Eat Breakfast, Drink Milk, Play Xbox. T.H.E. Journal, Vol 34, No. 4, pp. 34-39.**

This article examines the use of physical video games in homes and schools to advocate physical activity in our youth. The author promotes both home and school use. I think old-fashioned outdoor exercise should not be forgotten, but also that games may help bring back interest in physical education in our schools. Technology in Inner City Schools 1. Anonymous, “Fulfilling Student Promise at an Inner City Middle School”, Intel [|www.k12blueprint.com], 2010 a. Profiles a case study about an inner city computer program. Students were provided with one-on-one instruction through technology, and achievement was measured. 2. Carver, Jeff “Internet and Computer Usage by Low-Income Groups” Department of Computer Science, UMBC, 2000 a. Analyzes the effects of technology and the lack thereof amongst inner city students. Also examines the implications of not being “tech-savvy” 3. Resnick, Mitchel “The Computer Clubhouse: Technological Fluency in the Inner City”, //High Technology and Low Income Communities// MIT Press, 1998 a. Takes an indepth look at a computer program founded in inner city Boston. This program helps develop student’s computer fluency, as well as promote creativity.